Read frame by frame from official footage
GTA 6 police and the wanted system
Rockstar has not published a breakdown of how policing works in GTA 6. What it has published is An Extended Look, 27 minutes of footage released on 27 August 2026, and a decent chunk of that is police pursuit with the HUD visible. Everything below was read off those frames. Where a claim rests on something on screen, the frame is directly underneath it.
The wanted level goes to six stars
Every Grand Theft Auto since GTA III has capped police attention at five stars. GTA V used five. Red Dead Redemption 2 used five. The pursuit footage in the Extended Look shows six.
The four icons under the stars
These are new to the series. Left to right they depict two overlapping figures, a coat hanger, a single face, and a car.
The reasonable reading, offered as a reading and nothing more: they look like a record of what the police know about you. Who saw you, what you are wearing, what your face looks like, and what you are driving. If that is what they are, then escaping a chase becomes about breaking whichever of those things is identifying you, changing clothes or swapping cars, rather than only outrunning a search radius. That would be a real departure from how GTA V handled it.
The hanger icon appears in a second place
Rockstar's own full quality release resolves a menu the compressed stream could not. Pausing on the items wheel shows a Masks category with a face wrap, sunglasses, a cap, and a clothing slot. The glyph on that clothing slot is the same coat hanger used in the wanted HUD.
That is a link between two systems rather than a guess about one. The game uses one symbol for the clothes you can put on and for whatever the police are tracking, which makes the disguise reading of that icon considerably more likely. It still is not confirmation of what the marker does in a chase, and we are still not going to claim it is.
Two smaller things the same frame gives up. There are three status bars, not two: health, stamina, and a third marked with an eye. And money is split across two values rather than one balance.
How the police behave
- Helicopters appear overhead at higher star levels
- Roadblocks are set up on approach routes
- Pursuits continue into multi storey car parks and other interiors
- You can shoot from a moving vehicle while another character drives
What has not been shown
- What each of the four icons does. Seen clearly, never explained. The hanger now has a second appearance in the items wheel, which points at clothing without proving it.
- How you lose a wanted level. No escape mechanic was demonstrated.
- What a six star response looks like. The highest shown was four.
- Whether the police can be evaded by disguise. Implied by the coat hanger icon, never demonstrated.
Frames captured from Grand Theft Auto VI: An Extended Look, Rockstar Games, 27 August 2026, and used here as evidence for the claims above. Grand Theft Auto VI is a trademark of Take-Two Interactive. This site is unofficial and not affiliated with Rockstar Games.
See also our confirmed GTA 6 activities list, and the free GTA 5 and Red Dead 2 trackers.